Four Predictions for the TIE Silencer

We all know that Kylo Ren's TIE Fighter is going to save the Imperial faction. But does it suck? The ship's super-Interceptor dial has inspired plenty of memes hailing it as the game's great equalizer....

Giving Up the Ghost: Let’s Beat This Stupid Ship

I told you Engine Upgrade would break this thing. One minute everyone is running Kanan with Tactical Jammer and then before you know it: Damn those Mynocks and their good taste! If this were Buzzlet Generator,...

My 9 Favorite Rebel Builds of Wave 12 (So Far)

The Rebels won the wave, and it wasn't even close. The margin of their victory is in the vicinity of 20 X-wing and 7 Y-wing pilots killed to two million Death Star personnel dead. The TIE...

Phantom II Preview: Building a Better Ghost

"To coordinate at the end of the activation phase is a power only one has achieved, but, if we work together, I know we can discover the secret."  — AP-5, Revenge of the Sith (2005) If...

The Case for Thweek

Thweek is a trap. Or so I told everyone at my local games store, my work, the YMCA, and the secret Stonecutters lodge below 36th street. Ever since Guns for Hire came out, I've been trying...

I Just Want Scum Han to Be Good: Thoughts On a Second Edition Marathon

Hope everyone had a good X-Wing Christmas. I ripped through a decent chunk of the Scum & Villainy conversion kit yesterday and can report that, yes, Boba with Perceptive Copilot and Han gunner is...

Dead Heroes, No Leaders: A Resistance Faction Review, Part 1

The subtle genius of the Sequel Trilogy is its toy-collector aesthetic. Each design seems pulled from the collective subconscious of everyone who played with Kenner action figures growing up. A black-and-orange X-Wing?...

Our Phantom Menace

There has been an awakening. Have you felt it? I did. While I was playing at a store kit tournament the weekend of Janruary 6, Regionals were happening all over the world. And as I...

How X-Wing Second Edition Got Me Out of My Own Head and onto a...

A couple weekends ago, two things happened that almost never do: I won a big-event tournament, of 40+ players. I felt good about my list going into the tournament. People who know me can attest...

Making Scum Work in Hyperspace: No Friends But the Asteroids

I don't know if it's the best faction in the history of X-Wing, but Scum & Villainy is certainly the most nerfed: the Deadeye ban, the Manaroo nerf, the Zuckuss errata...and now,...