Phantom II Preview: Building a Better Ghost

"To coordinate at the end of the activation phase is a power only one has achieved, but, if we work together, I know we can discover the secret."  — AP-5, Revenge of the Sith (2005) If...

Our Phantom Menace

There has been an awakening. Have you felt it? I did. While I was playing at a store kit tournament the weekend of Janruary 6, Regionals were happening all over the world. And as I...

My 9 Favorite Rebel Builds of Wave 12 (So Far)

The Rebels won the wave, and it wasn't even close. The margin of their victory is in the vicinity of 20 X-wing and 7 Y-wing pilots killed to two million Death Star personnel dead. The TIE...

Giving Up the Ghost: Let’s Beat This Stupid Ship

I told you Engine Upgrade would break this thing. One minute everyone is running Kanan with Tactical Jammer and then before you know it: Damn those Mynocks and their good taste! If this were Buzzlet Generator,...

Four Predictions for the TIE Silencer

We all know that Kylo Ren's TIE Fighter is going to save the Imperial faction. But does it suck? The ship's super-Interceptor dial has inspired plenty of memes hailing it as the game's great equalizer....

Can The Rebel Faction Do Better Than Formation Flying?

From the Poe Dameron comic series; art by Phil Noto. A great jank list is like a Rube Goldberg machine. When it works, no one can believe its brilliant design. But it's still just a...

The Case for Thweek

Thweek is a trap. Or so I told everyone at my local games store, my work, the YMCA, and the secret Stonecutters lodge below 36th street. Ever since Guns for Hire came out, I've been trying...

The Proliferation of Easy Stress Control

My first post covered general gripes about the post-FAQ meta. Now I want to elaborate on a specific phenomenon I observed at PAX that could define Regionals season: easy stress control—i.e. that which comes at...